Lanterns and Flashlights Mod

Lanterns and Flashlights
Features:
Dynamic Lighting!
No FPS drop at all!
3D Items.
Like and Amnsia mod.

 Lanterns and Flashlights Mod

Informations:
Fat:
A basic component to start this mod!
Wax:
Just for crafting purposes!
Bottled fat:
Use to create Lantern Oil!
Bio oil:
Another method to create Lantern Oil!
Lantern oil:
Fuel for the Lantern and for the Furance!
Fill up the barrel.
In the config you can set how many minutes one bottle add to the lantern.
By default: 8 minutes/bottle.
Light bulb:
Again, just for crafting!


AA Battery:
Charges up the Flashlight or Minerhelmet.
One battery charges the Flaslight/Minerhelmet Fully.
Candle:
Works like a torch, but you have to Light it or Unlight it, with FlintAndSteel.
In survival it takes durbility from the FlintAndSteel(Changable in config).
In creative you can turn on or off with bare hands without FlintAndSteel.
Last forever and emits same light as a torch.
Also for crafting recipes!

Chandelier:
Decorative purposes only!
Just like a Candle, but its more brighter.
Barrel:
For instant refuel purposes.
Right click with empty hand to get the oil level.
Right click with Lantern Oil to fuel it up.
In creative one bottle fills it up fully, in survival adds 8 minutes/bottle(Changable via config).
Right click with a Lantern(OFF) and refuel it to max instantly.
In creative its got unlimited uses.
Can hold up to 128 minutes of oil (Changable in config).

Candleholder:
Gives off little amount of light, but least forever.
Rightclick on the ground to place it and light it with FlintAndSteel.
SHIFT + Rightclick again to pick it back up.
Pressing F while holding it(Have a FlintAndSteel in your inventory in survival) also  activate/deactivate it.

Lantern:
Gives off big light, but requires fuel.
To fuel it place it in the crafting table with Lantern Oil.
Only Lantern off can be fueled!
It can hold 32 minute of fuel by default.(Can be changabe in config!)
Place on the ground or hang it on cellings(Has to be a solid surface).
Rightclick with FlintAndSteel to activate/deactivate.
SHIFT + Rightclick to pick it back up.
F to activate/deactivate it in hand.
The lantern block aslo eats up the fuel(Changable in cofig!), but if you right click with Lantern  oil  you can fuel it that way too.
If you place it to the 9th hotbar slot and F on something else you can DUAL WIELD.
In creative it don’t requite fuel(Least one bottle so you can lit it.).

Flashlight:
Requires AA Battery to work.
By default its working for 32 minutes/charege(Changable in config).
F to activate/deactivate.
Lightlevel changes by the distance.
In creative it don’t require energy.
Minerhelmet:
Works like a Flashlight, except you put this one on your head.
Add a bit armor to the player since it a Minerhelmet.
World gen:
New village house is added to villages.
Its got a Lantern and Barrel in it with random Fuel values.
You can find treasures in chests too.

Recipes:
Fat:
Double cook Porkchop(Gives 2) or Raw Beef(Gives 2) or Raw Chicken(Gives 1, coz they small animals).
Wax:
Fat and Sugarcane = 4.
Candle = 6:
Air-Air-Air
Wax-String-Wax
Wax-Stick-Wax
Bottled Fat:
2 Fat and a Glassbottle.
Bio oil:
Wheat-SugarCane-Wheat
SugarCane-Glassbottle-SugarCane
Wheat-SugarCane-Wheat
Lantern oil:
Cook Bottled Fat or Bio Oil.
Battery:
Air-RedstoneTorch-Air
Iron-Repeater-Iron
Iron-Redstone-Iron
To charge it up(The Battery):
Battery and a Redstone block.
Light bulb:
Glasspane-Redstone-Glasspane
Air-Iron-Air
Air-Air-Air
Candleholder:
Air-Air-Stick
Iron-Candle-Iron
Air-Iron-Air
Chandelier = 2:
Air-Iron-Air
Candle-WoodenFence-Candle
Candle-WoodenFence-Candle
Barrel:

Planks-Planks-Planks
Plans-Air-Planks
WoodenSlab-Stick-WoodenSlab
Lantern:
Iron-Stick-Iron
Glasspane-Candle-Glasspane
Iron-Iron-Iron
Flashlight:
Iron-Stick-Iron
Glasspane-Light bulb-Lever
Iron-Iron-Iron
Minerhelmet:
Iron-Flashligh-Iron
Iron-Air-Iron
Air-Air-Air


How to install:
Download and install Minecraft Forge.
Download the mod.
Go to %appdata%.
Go to .minecraft/mods folder.
Drag and drop the downloaded jar (zip) file into it.
If one does not exist you can create one.

Config:
IDs
Light level can be changed here.
Fuel and Battery settings.
3D item can be toggable here.
Render style:Basically its just FULL(Show On and Off models), AMNESIA(Only On models showed  Off are hided).

Changelogs:
v1.8
Updated to 1.7.2!
New rendering for the lantern!
Fixed placement bug.
More realistic flashlight.
Removed village house gen.
Bit more FPS and code cleaner.

Lanterns-and-Flashlights-Mod-1.6.4.zip

Lanterns-and-Flashlights-Mod-1.7.2.jar

 

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