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Pixelmon Mod for Minecraft 1.5.2/1.5.1/1.4.7


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A pokemon mod for minecraft
Features:
  • 172 pokemon
  • Modifies NO base files (Meaning it should work with any mod)
  • Configuration file to change spawning amounts, Block and item ID’s
  • Comprehensive attack system featuring over 500 attacks (including status effects and stats modifiers)
  • Pokemon overlay showing current pokemon and their status
  • Functioning pokedex
  • Multiplayer supported! (no bukkit)
  • Full PC storage system!
  • New Healing block!
  • Evolution stones!
  • New Capturing system!
  • Brand new models for pc and healer
  • 3D pokeball and capture animation (now improved)
  • All Mob’s to scale as specified by the bulbapedia
  • Battleable Trainers
  • Aggression system
  • and much, much more….!
Screenshots:

http://www.img.9minecraft.net/Mod1/Pixelmon-Mod-1.jpg
http://www.img.9minecraft.net/Mod1/Pixelmon-Mod-2.jpg
http://www.img.9minecraft.net/Mod1/Pixelmon-Mod-3.jpg

The Pokedex
http://www.img.9minecraft.net/Mod1/Pixelmon-Mod-4.jpg


A group council of the plains dwellers gather
http://www.img.9minecraft.net/Mod1/Pixelmon-Mod-5.jpg
GUI Shot

http://www.img.9minecraft.net/Mod1/Pixelmon-Mod-6.jpg

Recipes:
  • Go to Pixelmon Wiki
Installation:
Client
  • Install Minecraft Forge (as per forges instructions) in the minecraft.jar
  • Extract Pixelmon.zip into .minecraft folder
  • Done!
Note: If upgrading from previous version of pixelmon, please delete the pixelmon.cfg in your .minecraft/config folder. If you do not, none of the new Pokemon will spawn!
Server
  • Install Minecraft Forge (as per instructed) in the minecraft_server.jar
  • Extract Pixelmon.zip into server folder
  • Done!
Note: If upgrading from previous version of pixelmon, please delete the pixelmon.cfg in your .minecraft/config folder. If you do not, none of the new Pokemon will spawn!
Changelogs:
v2.2
  • Moved to 1.5.2
  • Updated method for downloading database to mask the url for the download through our server
  • Added more exception handling specifically for the odd case in which a player dc’s during an operation which is affecting their save
  • Added catches for more possible crashes in battles
  • Extended Pixelmon API for XWaffle’s achievements side mod
  • Heaps more animation code including wings, arms, leg modules and more
  • Fire stone ore moved to the rooves of caverns with lava in them
  • Pokemon with no spawn info will now only spawn on grass (stopping them spawning in buildings etc)
  • A number of moves added
  • New flying ai
  • Pokedex updates on pokemon evolution and trade
  • Healer retrieve pokemon as they are placed on healer
  • Added error reporting switch in config, off by default will only report critical errors if off
  • Fixed evAdjusting items not giving correct Ev boost
  • Fixed status’s all reverting to burn when pokemon retrieved and sen tout
  • Added API stuff for new events
  • Added register to pokedex on trade
  • Added clearing function when player enters world
  • Added evolution rocks. Must be within 10 blocks of them when your eevee levels up
  • Bosses reworked No longer have a set level, level is set when you engage them in battle, set to be a certain number of levels above the highest level pokemon in your team
  • Increased rate of hammer decay
  • Reduced leaf stone ore spawn
  • Reworked player connection code
Bugs
  • Fixed disconnecting from a server and the side-bar disappearing
  • Fixed bug in Base-Stat loading which reduces memory used by pixelmon entities 10x
  • Fixed potions applied to pokemon crashing the game
  • Fixed wrong location bug
  • Fixed recharging moves
  • Increased badge stack size
  • Normalised size of pokemon in pokedex and fossil machine
  • Fixed rendering of held item when moving in pc
  • Fix to disable not always being reset after battle
  • Pokemon in battle should now properly be positioned if sent out
  • TM’s are now only removed if the move is learnt cancelling will not remove them
  • Tms can now only be taught to owned pokemon
New Pokemon:
  • Grimer, Bastiodon, Hitmonchan, Hypno, Rampardos, Zapdos, Moltres, Marowak, Hitmonlee, Muk, Rhyhorn, Jynx, Mr.Mime, Seel, Machoke, Weepinbell, Exeggcute, Victreebel, Articuno, Golduck, Nidorino, Pinsir, Onix (no animation), Leafeon, Glaceon, Machamp, Machop, Nidoking, Exeggutor, Ditto, Seadra, Porygon, NidoranMale, Electabuzz, Carracosta, Magmar, Nidoqueen, Nidorina, Tirtouga, Magneton
Remakes:
  • Aerodactyl, Ninetales, Flareon, Jolteon, Vaporeon, Umbreon, Charizard, Growlithe, Squirtle, Arcanine, Bulbasaur, Abra, Ponyta

For 1.5.1
For 1.4.7/1.4.6
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